Cocoon Review - A Bug's Strife

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I've always been equal parts fascinated and terrified by bugs. These seemingly contradictory sentiments most likely stem from them being a bit contradictory themselves. They are everywhere yet feel foreign, vital to our world's operations yet seemingly insignificant, and small yet capable of improbable feats, whether that be carrying objects 50 times their weight or rendering homes inhospitable. They are disarmingly complex creatures--and it makes them the perfect subject for a game just as intricate as they are.

Cocoon, the debut game from Geometric Interactive, is a surreal and intimate puzzle game that is also beautifully complex. Considering the pedigree of its gameplay designer--Jeppe Carlsen of Limbo and Inside fame--perhaps this shouldn't be too surprising, but it didn't stop me from continuously being in awe of just how tight and intelligent the overall experience was. This, paired with fantastic sound design and art, both synthetic and organic--lush yet scarce--makes for a memorable experience.

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Cocoon sees you take on the role of a cicada-like creature moments after it emerges from a womb of petals. Without fanfare, exposition, or any guidance, this creature is thrust into an orange, arid, and largely desolate world. There are few enemies to be found in Cocoon, to be sure, but all of them are relegated to closed off arenas, where you must use quick thinking and evasion to get the best of them. While some of these boss battles are incredibly engaging (and others, not quite as much), combat is not the focus in Cocoon--it's exploration.

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Resident Evil 4: Separate Ways DLC Review - Where Does She Get Those Wonderful Toys?

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Capcom's Resident Evil 4 remake takes one of the greatest games of all time and rebuilds it into a masterpiece that stands right alongside the original. Helpfully, Capcom had excellent source material to work from, which isn't the case for the original's add-on, Separate Ways. Don't get me wrong, Ada Wong's solo outing was a fun excuse to re-enter the dilapidated world of RE4, but the original add-on did little to differentiate its gameplay from the main campaign and didn't make itself essential to the overall experience from a narrative perspective either. The remake of Separate Ways, however, is the opposite, adding several new tools to its core gameplay, shaking up familiar environments with completely new set pieces, and fleshing out the story. Far from being a throwaway add-on, Resident Evil 4 remake's version of Separate Ways makes an already phenomenal game feel even more complete.

The foundation of Separate Ways' premise remains the same as in the original: You step into the high heels of antiheroine Ada Wong and act as a spy to hunt down a biological weapon for longtime Resident Evil antagonist Albert Wesker. Her allegiances, however, are ambiguous, with Ada playing multiple sides in the story, sometimes working against Wesker and assisting Leon on his mission to save the president's daughter Ashley Graham or partnering up with suave biologist Luis Sera. She has a dual motive for nearly everything she does. But this time around, the stakes have been turned up a notch, as Ada is also infected with plagas--the same parasitic disease that's infected the villagers, Leon, and Ashley in the main story. This additional layer gives Ada a stronger motive for working alongside Luis, who is the answer to finding a cure. This, in turn, merits a whole lot more welcomed screen time for our charismatic and ever-charming Spanish biologist too.

As a spy, Ada is equipped with many gadgets that transform the core gameplay, most prominently her grappling hook, which she can use to zipline to higher ground and over obstacles, or to pull herself toward enemies to deliver a badass swirling kick. Additionally, she has access to an augmented-reality implant that allows her to see footsteps or fingerprints, both of which are used to track characters like Luis or reveal button presses, acting as mini-puzzles to bypass locked doors. It's a bespoke gameplay system for Ada that adds an extra wrinkle to her campaign and emphasizes a detective-like quality that we haven't seen in any previous Resident Evil. The inclusion of these mechanics adds much-needed texture to Ada, painting her as the capable and resourceful spy we've always been told she is, but have never seen firsthand. Usually, she appears at the most convenient moments to help another character out or provide a weapon, but now we get to see how she uses her own skills to track characters down and complete missions from the shadows.

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El Paso, Elsewhere Review - You Keep Going

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The idea of a vampire fighting against its base nature to uphold modern morals is one that has been explored before, but not exactly through the same lens as in El Paso, Elsewhere. This third-person shooter takes inspiration from some of the best in the genre but eschews expectations with a thrilling love story between a vampire and vampire hunter, exploring the complexities of the pairing as the world is crumbling around them.

You play as James Savage, a pill-addicted monster hunter living in a secluded hotel in El Paso and on a mission to save the world from his ex-girlfriend, Draculae. This version of the famed vampire has enacted a ritual that brings about the end times. More specifically for Savage, it means a rip through the fabric of reality that sends him from the stained carpets of the motel down a warped void filled with visually diverse levels. At first, El Paso, Elsewhere focuses on Savage, delving into his destructive personality and vices, whether it's popping pain pills or relishing the violence he's engaged in. It takes a while, but eventually the true scope of the story comes into view, with new locales and fourth-wall breaking narration exposing this game's novel take on the mythology behind vampires, and how the relationship between Savage and Janet Drake, known later as Draculae, fits into that.

The voice acting for both Savage and Draculae is exceptionally captivating. Their blossoming love is thoughtfully conveyed through audio logs you find throughout your journey, with playful exchanges (like a conversation about how Transformers procreate) doing an excellent job at establishing a relationship you never get to see. Later, when the two characters exchange words directly, the absence of this warmth is noticeable. There's clearly still love between the two, but it's separated by a gap in morality that neither can compromise on. These exchanges are short but sharp, each word a stake one is trying to lay in the other, all the while Savage barely maintains a grip on the enormity of the task waiting for him at the end. It's a compelling dynamic that gets an equally satisfying conclusion, but it is a pity it takes a handful of hours for it to really get going.

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Payday 3 - Before You Buy

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Payday 3 - Before You BuyPayday 3 (PC, PS5, Xbox Series X/S) marks the return of the multiplayer heist shooter. Despite some server connection issues at launch, it's a nice upgrade so far. Let's talk. Subscribe for more: http://youtube.com/gameranxtv ▼ Buy Payday 3: https://amzn.to/3Ly2sLI Watch more 'Before You Buy': https://bit.ly/2kfdxI6

Pokemon Scarlet And Violet - The Hidden Treasure Of Area Zero Review In Progress

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Editor's Note: Pokemon Scarlet and Violet's expansion comes in two parts and can't be purchased individually. Because of this, we've decided to share our impressions of Part One and will update it with a full review of The Hidden Treasure of Area Zero when both parts are available. The score attached to this review is subject to change based on this.

The fan reception to Scarlet and Violet's launch varied wildly within the community. Every Pokemon fan seems to know what's best for the series, and they were happy to share their opinions on Scarlet and Violet with anyone who would listen. Some fans decried the bugs, the struggling frame rate, and other technical problems, while others appreciated the new mechanics, open world, and story enough to make peace with these issues. Whichever side you fell on, the community was split as always.

However, the further we get away from release, the more the community cools off. And those who've stuck around for the long-term, namely competitive players, have dug their claws deep into the meta. This is where Pokemon is at its best, and The Teal Mask bolsters that side of the series through new and returning Pokemon, more TMs and moves, and some welcome quality-of-life changes. This is all wrapped up in a rich new region with a heartfelt story. While The Teal Mask doesn't do much to address Scarlet and Violet's poor technical performance, its changes and additions offer an exciting first part in a larger expansion.

The Teal Mask is billed as a class field trip. A handful of students are randomly selected to study abroad in a new rural Japan-inspired region called Kitakami. Your character is among the lucky few, and you're whisked away to the countryside. It's a punchy introduction that gets you to the new area quickly and has you catching new and returning Pokemon right away.

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