Desta: The Memories Between Review – Dodging Confrontation
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Desta: The Memories Between Review – Dodging Confrontation

In Desta: The Memories Between, you play as Desta, who takes on the unenviable, but relatable task of overthinking future conversations that you don't want to have. This anxiety manifests itself as a tactical dodgeball game in your dreams where you think through the worst possible conversation scenarios with old friends and family while visiting home for the first time in years. To turn that familiar human experience into a grid-based dodgeball game sounds strange on paper, but in practice, it works and delivers alongside it a solid tactics game that uses the mobile platform well.

Interpreting this rehearsal of future conversations as tactical dream dodgeball works well because it feels about as normal as the average anxiety dream. It only really makes sense while it's happening and only falls apart when you try and explain it later. In this way, Desta nails the feeling of a dream, which is difficult to do in any entertainment medium.

As a video game, it also works well as a fun tactics game. Every person in your life that you're dreading a confrontation with appears to you in your dreams (alongside some nobodies to serve as cannon fodder) on a layout of squares with randomized barriers. Old friends introduce themselves by berating you for the thing you're anxious about, manifesting your worst-case scenario. You take turns moving positions, picking up dodgeballs, and tossing the ball at them to inflict damage and whittle down their health while making sure you're in a position to not receive the same punishment. The core idea is familiar to anyone who has played a comparable strategy game, but the dodgeball adds an element of action and finesse that works well on a touchscreen.

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