Football Manager 26 Review - Back To The Drawing Board

Web Admin 0 0 Article rating: No rating

It's exceedingly rare for an annual sports game to skip an entire year, but that's exactly what developer Sports Interactive did when it canceled Football Manager 25. With so many changes--including switching game engines to Unity--and numerous delays, the game simply wasn't up to standard in time. Couple this unforeseen gap year with the promise of a brand-new foundation built on an improved match engine and a completely overhauled interface, and Football Manager 26 quickly became the most highly anticipated game in the long-running series. Unfortunately, the end result is a cliched game of two halves. While the match engine is as impressive as advertised, the UI debuts with significant teething problems. Throw in some missing features and a multitude of frustrating bugs, and FM 26 would be disappointing even if expectations weren't so high.

It's not all bad news, though. As I mentioned, one of the game's two halves plays some excellent football, starting with a tactical revamp that significantly alters how you set up your team on match day. It's a long-overdue shake-up, as even back in 2016, when I reviewed Football Manager 2017, I bemoaned how rigid the series' tactics had become. "The tactical side of Football Manager would benefit from giving you more control over how your team functions, especially during specific phases of play--perhaps letting you fluidly shift from one formation to another depending on whether your team has the ball or not," I said. It might've taken nine years, but this exact scenario is the basis for FM 26's tactical overhaul.

There's now a clear delineation between when your team has possession and when it doesn't. If you're so inclined, you can set up to attack in a particular formation and then fluidly switch to another when defending, giving you more granular control over your team's structure. As manager of Arsenal Women--FM 26 adds 14 women's leagues for the first time--I mainly used a 4-2-3-1 formation in possession, then transitioned to a 4-4-2 shape when I didn't have the ball. As the defending team, this allowed my two forward players to lead the press while the rest of the team sat in two banks of four, providing a solid base that could also spring a counterattack whenever I won the ball back. When this happened, the three midfielders gave me more control in the middle of the pitch, and this also allowed players like Olivia Smith and Frida Maanum to play in their more natural positions behind the striker.

Continue Reading at GameSpot

Ball X Pit Review - Off The Wall

Web Admin 0 2 Article rating: No rating

Nearly 50 years ago, Atari published Breakout, a spin on the ball-bouncing gameplay of Pong where your opponent wasn't another player but rather an increasingly dense wall of bricks slowly dropping down towards you. Arkanoid, released not long after, expanded on its foundations, giving players more ways to play through the introduction of upgrades to your paddle, spawning additional balls, and more.

These are two games that Ball x Pit designer Kenny Sun was clearly inspired by, but not the two that this modern interpretation solely borrows from. Instead, Ball x Pit is an intoxicating mash-up that includes elements of Vampire Survivors, numerous roguelites, and town-management wrapped up in an engaging adventure down a bottomless pit that is chaotic and engaging, but also slightly messy in its execution.

Like its inspirations, Ball x Pit is easy to understand. You play as one of a variety of characters, each with their own abilities, flinging balls at waves of enemies slowly descending towards you. Your balls bounce off of walls and enemies to damage and eventually eliminate them, preventing them from reaching the bottom and damaging you.

Continue Reading at GameSpot

Arc Raiders Review - Stronger Together

Web Admin 0 1 Article rating: No rating

"Don't shoot!" I called out to the raider from a nearby bush. "I'm coming out, but I mean you no harm."

Clearly startled by my presence and reacting based on what was more than likely a combination of the Rocketeer hovering menacingly close and a history of earlier betrayals, the dusty raider pointed his weathered Ferro rifle my way. He'd already called for the elevator to bring him back to Speranza safe and sound, so it's no wonder that he'd be anxious. He was in danger of losing everything right at the finish line, just before those saferoom doors opened. But so was I, and he didn't know--couldn't know--that I hadn't ever killed a raider before.

I could see him measuring my trustworthiness on the fly. "The robots are the bad guys, right?" I continued, sweating out the moment every second he didn't lower his gun. "If I killed you here, you'd be the first raider I've shot down. I'm just trying to get home, same as you." I kept moving so he couldn't get a clean shot at me, but I remained hopeful it wouldn't come to that. Before he could crunch the numbers on whether I was to be believed, the Rocketeer's alert status started howling something fierce. It had spotted him while he'd had his sights set on me.

Continue Reading at GameSpot

Hyrule Warriors: Age Of Imprisonment Review - Link To The Past

Web Admin 0 1 Article rating: No rating

There's been a veritable cornucopia of Dynasty Warriors spin-offs over the years, including anime adaptations like Gundam, Berserk, and One Piece and video game collaborations with Persona and Fire Emblem. The 2014 collab Hyrule Warriors and its sequel, Age of Calamity, are perhaps the most warmly received of them all, owing to their blend of Omega Force's overblown hack-and-slash action with The Legend of Zelda's iconic characters, locations, and enemies.

With Hyrule Warriors: Age of Imprisonment, the two long-running series are more intertwined than ever, to the point where it feels more like a brand-new Zelda release than just another musou spin-off. It's not without its faults and is unlikely to convert anyone unconvinced by this style of game already, but Age of Imprisonment improves upon its predecessors in numerous ways.

The game's story is the most obvious aspect where the two series are aligned. Unlike Age of Calamity and its alternate timeline ideas, Age of Imprisonment is considered canon by Nintendo, expanding on the fragments of information shown in The Legend of Zelda: Tears of the Kingdom to reveal the full extent of Hyrule's founding, Ganondorf's rise as the Demon King, and the subsequent Imprisonment War. If you've played Tears of the Kingdom, there aren't many surprises to be found here. Its most crucial story beats have already been covered, so part of the game involves revisiting these inciting incidents and exploring their aftermath.

Continue Reading at GameSpot

Mortal Kombat Legacy Kollection Review In Progress - Worthy of the Elder Gods

Web Admin 0 16 Article rating: No rating

Since releasing Atari 50 in 2022, Digital Eclipse has established itself as a champion for game preservation, thanks in large part to its "interactive documentary" approach. The Making of Karateka, Tetris Forever, and Llamasoft: The Jeff Minter Story have all explored notable names and games of the past with great success. For its next project, the studio set its sights on the history behind one of the most famous properties in gaming: Mortal Kombat.

Mortal Kombat Legacy Collection is a loving tribute to the early years of the trailblazing fighting game franchise. Over 20 games from kombats past, across multiple formats, are expertly restored, all highlighted by a deep-dive documentary into the history of the series, as well as the studios, and the notable names responsible for them. And Digital Eclipse has once again set the bar for preservation, as this is a collection worthy of Mortal Kombat's legacy.

MK Legacy Collection immediately impresses with its game selection. Twenty-three Mortal Kombat games, including arcade, console, and handheld versions, are all included here, and they look and feel exactly as they did when they originally launched. All of the fighters, features, and modes are included, and a few even have some notable improvements.

Continue Reading at GameSpot
RSS
1345678910Last