One Piece Odyssey Review - Filler Arc

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For decades, the adventures of Monkey D. Luffy and the Straw Hat Pirates have thrilled and enchanted readers and viewers across the globe. Turning such a beloved and long-running action-adventure series into game form has proven to be quite a challenge, with many developers stepping up over the years to try and gamify the magic that's made the One Piece anime and manga such a success, often to mixed results. One Piece Odyssey is the latest such attempt, and it takes the approach of transforming One Piece's dramatic battles into a turn-based RPG. While it does a solid job of getting the look and mood of the series down, One Piece Odyssey unfortunately offers little more than a very basic RPG adventure.

The game opens with the Straw Hat gang stranded on the mysterious island of Waford. Their ship, Thousand Sunny, lies in a wreck nearby and with no obvious way to repair it, the gang sets out exploring this wild new world. A strange young girl named Lim emerges and, fearful of the pirates, she removes all of the crew's strength and special powers. With the help of Adio, a rather suspicious adventurer who calls the island his home, the Straw Hats set out to recover their powers, learn the secrets of Waford Island, and escape to journey another day. Along the way, they'll also be able to relive the great adventures of the past.

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Fire Emblem Engage Review - Rings Of Power

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Fire Emblem: Three Houses was a smash hit for Nintendo both critically and commercially. While it didn't dramatically shake up the combat, its ambitious multi-campaign structure swung for the fences. It only seemed natural that Nintendo and developer Intelligent Systems would build off Three Houses' success. While Fire Emblem Engage certainly builds on the deep and rewarding tactical combat, the predictable story and repetitive side activities feel like a step backward for the long-running series.

Fire Emblem Engage follows a more traditional structure than Three Houses’ calendar-based progression. Your time is split between the tactical turn-based combat the series is known for and a hub-like area where you can interact with other characters and outfit your units with weapons and equipment. While there are multiple missions available to you at any given time, the story sticks to a linear structure as you plot a course around the map. There are no major story decisions, and apart from a couple characters found in optional paralogue chapters, everyone will recruit the same characters at the same time.

This traditional structure isn't inherently a bad thing. Some of the best games in the series follow this narrative style, and Engage's presentation and narrative are more polished thanks to its focused design. But this approach also puts the story in a brighter spotlight and, unfortunately, the extra polish doesn't hide the predictable and meandering plot, which overall falls flat.

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Sports Story Review - Over Par

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Developer Sidebar Games' sophomore effort, Sports Story, builds off the successes of its golf-focused RPG predecessor by adding more sports to participate in and additional considerations to the golfing experience. However, these efforts veer too far off course from what made Golf Story as special as it is, creating an experience that oftentimes suffocates under the bloat of too many unwanted fetch quests and unpolished mechanics. A weak story and numerous technical issues also hamper the experience, making Sports Story a disappointment overall.

Sports Story picks up a bit after the events of Golf Story. After proving to be a capable golfer, the unnamed protagonist now finds himself on the cusp of signing a contract and going pro. After going through the motions of checking into your hotel, finding new golf clubs, and acquiring a license, you head off to the countryside for a little practice. Upon reaching your destination, you find the area under the abusive thumb of the bat-wielding Iron Dragons and decide to take on the role of a detective to figure out what's going on and stop this gang from ruining people's lives.

The story abruptly shifts around this early point. No longer are you an aspiring golfer doing his best to solve other people's problems through your golfing skills; instead, you start hopping from one location to the next as a freelance investigator, aiding people in the struggles they're facing and collecting clues related to the ongoing threat of the Iron Dragons. It's not all that compelling a tale to watch unfold, especially with many of the funny and memorable characters from Golf Story either only showing up in a limited capacity or being entirely removed from the plot in favor of focusing on the bland and annoyingly simple-minded protagonist.

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High on Life - Before You Buy

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High on Life - Before You BuyHigh on Life (PC, Xbox Series X/S, Xbox One) is a sci-fi action-adventure FPS from the mind of Justin Roiland. How is it? Let's talk. Subscribe for more: https://www.youtube.com/gameranxTV?sub_confirmation=1

High On Life Review - Talking Heads

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When I booted up High On Life for the first time, I knew what I was getting myself into. I'm familiar with the work of not only Justin Roiland (Rick and Morty, Solar Opposites) but also of his game studio Squanch Games (Trover Saves The Universe, Accounting+), so I had an idea of the sort of comedy that was coming my way. What I did not expect, however, was a 3D shooter with Metroidvania vibes that echo some of the best games of my youth, and more importantly does them justice.

High On Life tells the story of an unnamed protagonist--whom everyone calls "Bounty Hunter," even their own sister--fighting against an alien drug cartel that's invaded Earth. The cartel wishes to round up every human on the planet and sell them as the drug, which other aliens can consume via elaborate machines. Our bounty hunter hero is armed with Gatlians, a race of talking guns, and each Gatlian possesses its own attacks and abilities. The concept is admittedly very weird, but it's a well-told story that kept me guessing until the end.

At this point, it bears acknowledging that this is 100% a Justin Roiland project, complete with all the hallmarks of his comedic philosophy. Rapid-fire monologues, fart jokes, demolition of the fourth wall, ad-libs, dark comedy--it's all intertwined within the game's narrative and presentation. If things like Rick and Morty, Trover Saves The Universe, or Solar Opposites aren't your cup of tea, this won't be either. That said, I have a very high tolerance for this sort of goofiness and I found myself laughing throughout the 10-hour adventure.

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