The Talos Principle 2 Review - Machine Learning
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The Talos Principle 2 Review - Machine Learning

Video games often deal with the end of the world and thinking about how cool it might be. Like, sure, it sucks that most everyone has to die horribly for the end of the world to take place, but those of us who survive might get to shoot evil marauders or rotting mutants or giant bugs. Or maybe there are evil marauders, rotting mutants, and giant bugs who are trying to bring about the end of the world, and you can shoot them to prevent it. In any event, the idea of finding fun settings that let you dispense death without really worrying about the consequences tends to bring something of a positive spin to the apocalypse.

The Talos Principle 2 isn't just about the possibility of the end of the world, but the real, legitimate, logical fear of it--one based not on religious abstraction or a distant extrapolation, but an understanding of past mistakes. It doesn't use that possibility for a fun setting with monsters to blast or a villain to chase and instead leans into a more peaceful and serene conception of impending doom. How best to prevent bringing an end of our own making to the world, it asks, even if it's currently theoretical or decades in the future? When is it worth the risk? What values, what comforts, what aspects of ourselves are important to us, and which of them do we consider so intrinsic that to exist without them would be no existence at all?

It's also a game about puzzles. The puzzles are really good.

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