Cult of the Lamb Review - A Cult Classic
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Cult of the Lamb Review - A Cult Classic

Nine times out of 10, being a lamb led to the slaughter is not the best position to find yourself in. That tenth time, however, is while playing Massive Monster's Cult of the Lamb, a delightfully demented roguelike that combines fast-paced dungeoneering, bold art, dark topics, and real-time simulation elements to create a one-of-a-kind experience. It couples two popular genres and smartly avoids their potential pitfalls while showcasing the best things they bring to the table. Take all this and add a simple but engaging narrative, and you've got a cult classic game well-worth playing.

Cult of the Lamb begins at our poor, titular lamb's end. After walking down a narrow stone corridor, you are greeted by robed cultists and The Old Gods: four monstrous beings to whom the inhabitants of this strange land are (mostly) loyal. As it turns out, this little lamb is the last of its kind, having managed to evade death while the rest of its fluffy friends were culled. The Old Gods reveal this was due to a prophecy that a lamb would be the one who would lead to their undoing, destroying the Old Faith and unleashing the one thing they fear most: The One Who Waits. The Gods instruct their followers to dispatch you quickly, but little do they know this is precisely what the prophecy demands.

Upon being killed, you meet with The One Who Waits, an all-powerful god who we learn was betrayed and imprisoned by the other four. After your meeting, he makes you an offer: start a cult in his name, and he will both bring you back to life and gift unto you his former powers via the Red Crown. After you accept, you are sent back to the world of the living, where you meet with The One Who Waits' former cult leader, Ratau, who leads you to the site of your up-and-coming commune. From this point, the game divides into two main sections: exploring dungeons and managing your cult, both of which are closely tied to one another.

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